Combining the sacrificing costs and the upgrade cost of the True Sun God upgrade itself altogether, the Vengeful True Sun God upgrade costs the following from scratch from these difficulties: It costs the same as a normal True Sun God, along with $50k of all tower categories (Primary, Military, Magic, Support) sacrificed prior to upgrading an existing maxed Sun Temple, plus the costs of The Anti-Bloon and Legend of the Night outside the range of it. Strong: Targets the strongest bloon visible within its range.Īdding Ultravision adds Camo Prioritization, allowing all its attacks to prioritize Camo Bloons over other types when this secondary targeting option is active.Close: Targets the closest bloon visible within its range. Last: Targets the last bloon visible within its range.First: Targets the first bloon visible within its range.Sacrifices give the Sun Temple with multiple attacks that cannot simply be explained in a single paragraph. Its main attacks shoots straight movement projectiles. Vengeful True Sun God targets bloons using the standard targeting priorities. The #Sacrifices section can be looked at to see further information about Vengeful True Sun God's various sacrifices. See the #Creating a Vengeful True Sun God for detailed information about summoning a VTSG. Vengeful True Sun God cannot be summoned on CHIMPS or Sandbox Mode. To summon the Vengeful True Sun God, The Anti-Bloon and Legend of the Night must be outside the range of the new True Sun God, $50,000 worth of sacrifices on all sacrifice tiers must be done prior to the final separate sacrifice of the aforementioned Super Monkeys, and the There Can Be Only One MK must be enabled. It utilizes a separate set of sacrifices on top of those from a normal True Sun God. Vengeful True Sun God is just like a normal True Sun God except all its attacks deal 2x damage. Its body is also made out of metal with some of red lines.Īll of Vengeful True Sun God's visual elements are taken from the constituent Tier 5 towers, for example: True Sun God's overall appearance, along with The Anti-Bloon's metallic body and red eyes and Legend of the Night's dark color scheme. Just like with the Normal True Sun God, this animation is purely aesthetic and the Vengeful True Sun God will be able to attack at full power while the transformation takes place.ĭesign-wise, the Vengeful True Sun God shares the similar appearance to a normal True Sun God, except it is much more darker, having a much rounder headdress with a red gem. Also Anti-Bloon and the Legend of the Night will disappear. The cost section of this page will further explain the total costs in greater detail.Īssuming everything was done correctly, along with the normal animation of upgrading the Sun Temple to the True Sun God, there is another animation after the first transformation in which the True Sun God, Anti-Bloon, and the Legend of the Night will float up into the air (more so with the latter two than the former most), looking up, and a pillar of light will flash until the transfomation is complete and the Vengeful True Sun God form is revealed. The total cost for a Vengeful True Sun God is complex. Additionally, the Anti-Bloon and Legend of the Night can not be repurchased while the VTSG is on screen. True to its Monkey Knowledge description, only one Vengeful True Sun Gods can exist on screen, even in co-op. The Vengeful True Sun God cannot be summoned in Sandbox Mode, nor can it be summoned on C.H.I.M.P.S., where Monkey Knowledge is disabled. There is also a secret interaction when a level 20 Adora is placed within range of the Sun Temple as it is upgraded. This Temple must then be upgraded with $50,000+ worth of sacrifices on all four classes of towers within the Temple's range, and the The Anti-Bloon and Legend of the Night outside its range. The Vengeful True Sun God can be created by enabling the There Can Be Only One MK, and upgrading a Sun Temple with $50,000+ worth sacrifices in three out of the four classes. Coupled with tower buffs, the Vengeful True Sun God possesses the highest possible Damage Per Second (DPS) potential of a single tower in the game, making it paramount to extreme late-game runs. As such, it is considered by many players to be the most powerful tower in Bloons TD 6, excluding Bosses in which paragons gain a much higher damage output. As a dark Monkey deity, the Vengeful True Sun God employs Vengeful Sun Avatars, Dark Spectres, red Sunblasts and additional attacks which all deal twice as much damage (except the Vengeful Mini Sun Avatars, which deal even more) compared to the True Sun God. The Vengeful True Sun God is a transformation of the True Sun God added to Bloons TD 6 in Version 3.0.
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